ARCHIVAL REGISTRATION // 2026 — PERMANENT COLLECTION

THE ARCHIVE THE VAULT

A curated exhibition of five digital design studies examining spatial composition, GPU-driven fractal mathematics, generative tessellation, video game interface systems, and subcultural cartography.

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ACCESSION NO. 2026.01 ● DEPARTMENT OF SPATIAL DESIGN

Studio Void

Studies in Form, Negative Space & Typographic Tension

“Form follows feeling in space.”

An architectural lookbook exploring the tension of empty screens, variable Fraunces serif typography, and mouse-controlled parallax depth. Built with complete restraint: zero templates, pure CSS composition.

MEDIUMVariable Typography · CSS Math
PALETTEBone · Raw Brass · Charcoal
PROPORTIONGolden Ratio (Φ 1.618)
ACCESSION NO. 2026.02 ● MATHEMATICAL COMPUTATION LAB

Mosaic Sandbox

Dynamic Triangular Tessellation & Kinetic Color Shifting

“Mathematical refraction through pure DOM geometry.”

An interactive tessellation of 2,048 CSS triangles calculating Euclidean distance vectors relative to cursor coordinates in real-time. Angles, luminance, and prismatic hues dynamically refract without a canvas.

MEDIUMDOM Triangles · Trigonometric HSL
PALETTEDrafting Paper · Cobalt · Indigo
SYSTEM64 × 32 Coordinate Matrix
ACCESSION NO. 2026.03 ● GPU SHADER & ACOUSTIC SYNTHESIS

Limits

Real-Time Fractal Geometry & Signed Distance Fields

“A quiet sort of computational violence.”

A real-time fragment shader scene rendered every frame into a single quad. GLSL calculates all 3D geometry: raymarching, Mandelbox and Mandelbulb distance fields, ambient occlusion, soft shadows, and synthesized audio.

MEDIUMFragment Shader (GLSL) · WebAudio
PALETTECRT Laser Vermilion · Charcoal
RENDERERRaymarching Engine · 60 FPS
ACCESSION NO. 2026.04 ● POP ART & GAME INTERFACE DESIGN

Persona UI

Persona 3 Reload & Persona 5 Royal Graphic Reconstruction

“Stylized micro-interactions with comic pop polarity.”

A dynamic reconstruction of Atlus’ legendary video game menus. High-contrast typography, angular comic layouts, risograph screentone textures, and snappy micro-animations with dual P3R/P5R theme transitions.

MEDIUMCSS 3D Skew · Comic Halftone Art
PALETTERiso Cream · Tokyo Red · Midnight
THEMESP3R Cyan · P5R Crimson
ACCESSION NO. 2026.05 ● CARTOGRAPHY & CULTURAL ARCHIVES

Comifuro Catalog

Interactive Circle Archive & Heavy Vector Floor Map

“Navigating subcultural cartography across two thousand creators.”

An interactive catalog and heavy vector floor map archiving 1,957 creative circles across ICE BSD Halls 5–6. Built with high-performance tile rendering, instant multi-criteria filtering, content rating segmentation (GA / PG / M), and real-time booth location locator.

MEDIUMMikira Vector Engine · Heavy Tiles
PALETTEDeep Void · Neon Berry · Amber
SCALE1,957 Circles · Halls 5 & 6 (ICE BSD)